(New gameplay trailer coming soon. It may or may not have dubstep.)
Proteus is a game of pure exploration and discovery, developed by Ed Key with a reactive ambient soundtrack by David Kanaga.
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“An experience not unlike that bit in a movie where a child wanders into some weird wonderland and ends up gazing about in slack-jawed delight.” - RockPaperShotgun: Preview |
“There’s something strangely hypnotic about the ‘game’, like being a psychedelic tourist in a retro digital holiday resort. It is… well… an interactive travel documentary directed by The Orb.” - the Guardian gamesblog |
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“There is no jumble of videogame assets here, no back story, no audio diary, nothing, just an island, somewhere, with beautiful noise and curious life. I miss Proteus when I’m not there.” - Rob Fearon |
“Is it possible, though, to boil a game down to pure exploration? Dispense with the puzzles, points, rewards and any hoops to jump through? ” - Electron Dance: For a Few Explorers More |
Contact us: |
For press preview builds and enquiries, please email ed@visitproteus.com or find us on twitter: Ed and David

